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Pēdējie 15 ziņojumi forumā
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| zBlock 4.5 RC2 uz TN serveriem |
zBlock 4.5RC1 -> 4.5RC2: Iznāca viņs gan pirms pāris dienām, bet šodien uzlikts tika uz serveriem. Izmaiņas no 4.5RC1 ir: -support dx 95 -added zblock.cfg -zb_lo3/ko3 now run slightly slower to allow people time to read the text. -"use" command was triggering spamblock, we've tested the command and found it to be inexpensive so it's now excluded by spamblock checks. -zb_antispeedhack now no longer kicks everyone on a modified server. -zBlock no longer thinks that sv_pure is set to 2 when it actually is 0. -zb_warmode defaults to 0. -sv_maxcmdrate and sv_maxupdaterate now are locked at a maximum of 66, rather than being locked to 66. -Removed "Have to see the bomb to defuse" feature, it will return at some point. -No longer kicks lan players when their server attempts to auth players (even though they shouldn't). -zBlock now remembers changes to locked cvars and when they are no longer locked they are changed to their actual value. -Added zb_allowcashcalling 2, allows automatic cash calling at the start of a round. *Players must use the command "setinfo zb_wantautocashcalling 1".
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Ievietojis: exc uz 26/07/2010 (8 Lasīts)(komentāri? | Pavisam: 0) |
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| zBlock 4.5 RC1 released |
Jaunais zBlock 4.5 RC1 ir klāt. Līdz ar to tika izveidots TECHNOnet Match serveris, kuru iespēja izmantot ir visiem. Šī gan ir rc1 versija,bet strādā nevainojami. Lejuplādēt viņu iespējams >>šeit<<. TECHNOnet Match servera paroli un rcon paroli iespējams iegūt rakstot >>Miezy PM.<< Jaunajā zBlock ir gan ieviests, ka cw laikā atļautas mat_dxlevel 80 vai 81, tad nu to ir iespējams iestatīt windows reģistros, lai nebūtu katru reizi konsolē jāraksta. Lejuplādēt zBlock mat_dxlevel reģistru failu var >>šeit<<. Lai lietotu zblock, cw komandas ir: zb_ko3 - nažu raunds zb_lo3 - LIVE Vairak par zBlock 4.5 RC1 izmaiņām lasāms tālāk....
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| CS:S Updeits no v41 uz v42 |
CS:S ticis pie kārtējā updeita - v42. Lejuplādēt viņu var šeit: >>v40_to_v42<<. Tāpat arī pieejams >>TECHNOnet full CS:S v42<< Updeitā ietvertas tadas lietas kā: Engine *Tuned thread initialization to improve performance on CPUs with more than four cores Counter-Strike: Source *Fixed leftover shadows when ragdoll physics are disabled *Added stats gathering to track client and server performance *Added instrumentation to help debug network issues *Disabled some unsupported threading convars
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